Reference

Monster Hunter Wilds Skill Library

All 179 skills in the snapshot with their maximum levels and per-level effects - armor skills, weapon skills, set bonuses and group skills. Filter, then jump to the builder pre-filtered for a skill.

Adaptability Armor max Lv2

7 HR pieces grant it 1 armor jewel

Negates the effects of heat and cold.

all 2 levels
  1. Lv1 - Negates the effects of heat and cold.
  2. Lv2 - Negates environmental damage.

Adrenaline Rush Armor max Lv5

22 HR pieces grant it 1 armor jewel 3 charm ranks

Attack +10 while active.

all 5 levels
  1. Lv1 - Attack +10 while active.
  2. Lv2 - Attack +15 while active.
  3. Lv3 - Attack +20 while active.
  4. Lv4 - Attack +25 while active.
  5. Lv5 - Attack +30 while active.

Agitator Armor max Lv5

49 HR pieces grant it 1 armor jewel 3 charm ranks

Attack +4 and affinity +3% while active.

all 5 levels
  1. Lv1 - Attack +4 and affinity +3% while active.
  2. Lv2 - Attack +8 and affinity +5% while active.
  3. Lv3 - Attack +12 and affinity +7% while active.
  4. Lv4 - Attack +16 and affinity +10% while active.
  5. Lv5 - Attack +20 and affinity +15% while active.

Airborne Weapon max Lv1

not on HR armor / decos in snapshot

Jumping attack power +10%

all 1 levels
  1. Lv1 - Jumping attack power +10%

Alluring Pelt Group max Lv1

not on HR armor / decos in snapshot

Increases the attention drawn to you when attacking a monster.

all 1 levels
  1. Lv1 - Increases the attention drawn to you when attacking a monster.

Ambush Armor max Lv3

20 HR pieces grant it 1 armor jewel 3 charm ranks

Attack +5% while active.

all 3 levels
  1. Lv1 - Attack +5% while active.
  2. Lv2 - Attack +10% while active.
  3. Lv3 - Attack +15% while active.

Antivirus Armor max Lv3

4 HR pieces grant it 1 armor jewel 3 charm ranks

Slightly increases recovery rate after contracting the Frenzy. Affinity +3% if cured.

all 3 levels
  1. Lv1 - Slightly increases recovery rate after contracting the Frenzy. Affinity +3% if cured.
  2. Lv2 - Increases recovery rate after contracting the Frenzy. Affinity +6% if cured.
  3. Lv3 - Greatly increases recovery rate after contracting the Frenzy. Affinity +10% if cured.

Aquatic/Oilsilt Mobility Armor max Lv2

13 HR pieces grant it 1 armor jewel

Negates the effects of muddy streams, nullifies slowing from water and oilsilt, and reduces slowing from drakesbone oil.

all 2 levels
  1. Lv1 - Negates the effects of muddy streams, nullifies slowing from water and oilsilt, and reduces slowing from drakesbone oil.
  2. Lv2 - Also negates the effects of waves.

Arkveld's Hunger Set bonus max Lv2

not on HR armor / decos in snapshot

Regenerates a small amount of your health as you continually attack a monster. Recovery varies by weapon.

all 2 levels
  1. Lv1 - Regenerates a small amount of your health as you continually attack a monster. Recovery varies by weapon.
  2. Lv2 - Regenerates your health as you continually attack a monster. Recovery varies by weapon.

Artillery Weapon max Lv3

not on HR armor / decos in snapshot

Moderately increases each attack and Wyvern's Fire firing speed. Shelling fire attack +30.

all 3 levels
  1. Lv1 - Moderately increases each attack and Wyvern's Fire firing speed. Shelling fire attack +30.
  2. Lv2 - Increases each attack and Wyvern's Fire firing speed. Shelling fire attack +60.
  3. Lv3 - Greatly increases each attack and Wyvern's Fire firing speed. Shelling fire attack +90.

Attack Boost Weapon max Lv5

not on HR armor / decos in snapshot

Attack +3

all 5 levels
  1. Lv1 - Attack +3
  2. Lv2 - Attack +5
  3. Lv3 - Attack +7
  4. Lv4 - Attack +2% Bonus: +8
  5. Lv5 - Attack +4% Bonus: +9

Ballistics Weapon max Lv3

not on HR armor / decos in snapshot

Slightly extends range.

all 3 levels
  1. Lv1 - Slightly extends range.
  2. Lv2 - Extends range.
  3. Lv3 - Greatly extends critical range, and boosts the power of attacks made within critical range.

Bind Resistance Armor max Lv3

10 HR pieces grant it 1 armor jewel 3 charm ranks

Allows you to quickly recover from webbed status or frostblight.

all 3 levels
  1. Lv1 - Allows you to quickly recover from webbed status or frostblight.
  2. Lv2 - Allows you to very quickly recover from webbed status or frostblight.
  3. Lv3 - Prevents webbed status and frostblight.

Bladescale Honing Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Bladescale Loading Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Blangonga's Spirit Set bonus max Lv2

not on HR armor / decos in snapshot

Using the To Victory! gesture moderately increases attack temporarily to nearby allies. Greatly effects Palicoes and Support Hunters.

all 2 levels
  1. Lv1 - Using the To Victory! gesture moderately increases attack temporarily to nearby allies. Greatly effects Palicoes and Support Hunters.
  2. Lv2 - Using the To Victory! gesture increases attack temporarily to nearby allies. Greatly effects Palicoes and Support Hunters.

Blast Attack Weapon max Lv3

not on HR armor / decos in snapshot

Blast buildup +5% Bonus: +10

all 3 levels
  1. Lv1 - Blast buildup +5% Bonus: +10
  2. Lv2 - Blast buildup +10% Bonus: +20
  3. Lv3 - Blast buildup +20% Bonus: +50

Blast Functionality Weapon max Lv1

not on HR armor / decos in snapshot

Lets you use blast coatings.

all 1 levels
  1. Lv1 - Lets you use blast coatings.

Blast Resistance Armor max Lv3

6 HR pieces grant it 1 armor jewel 3 charm ranks

Delays blastblight and reduces blast damage.

all 3 levels
  1. Lv1 - Delays blastblight and reduces blast damage.
  2. Lv2 - Greatly delays blastblight and greatly reduces blast damage.
  3. Lv3 - Prevents blastblight.

Bleeding Resistance Armor max Lv3

8 HR pieces grant it 1 armor jewel 3 charm ranks

Reduces damage while bleeding.

all 3 levels
  1. Lv1 - Reduces damage while bleeding.
  2. Lv2 - Greatly reduces damage while bleeding.
  3. Lv3 - Prevents bleeding.

Blight Resistance Armor max Lv3

8 HR pieces grant it 3 charm ranks

Reduces the duration of all elemental blights by 50%.

all 3 levels
  1. Lv1 - Reduces the duration of all elemental blights by 50%.
  2. Lv2 - Reduces the duration of all elemental blights by 75%.
  3. Lv3 - Nullifies all elemental blights.

Blindsider Armor max Lv1

2 HR pieces grant it 1 armor jewel

Improves the effectiveness of flash attacks and items.

all 1 levels
  1. Lv1 - Improves the effectiveness of flash attacks and items.

Blossomdance Prayer Set bonus max Lv2

not on HR armor / decos in snapshot

During Blossomdance, adds special items to quest rewards. (No effect when joining mid-quest.)

all 2 levels
  1. Lv1 - During Blossomdance, adds special items to quest rewards. (No effect when joining mid-quest.)
  2. Lv2 - During Blossomdance, adds special items to quest rewards, and greatly boosts attack and defense.

Bludgeoner Weapon max Lv3

not on HR armor / decos in snapshot

+5% damage dealt when your sharpness gauge is yellow or lower.

all 3 levels
  1. Lv1 - +5% damage dealt when your sharpness gauge is yellow or lower.
  2. Lv2 - +10% damage dealt when your sharpness gauge is yellow or lower.
  3. Lv3 - +10% damage dealt when your sharpness gauge is green or lower.

Bombardier Armor max Lv3

8 HR pieces grant it 1 armor jewel 3 charm ranks

Explosive power +10%

all 3 levels
  1. Lv1 - Explosive power +10%
  2. Lv2 - Explosive power +20%
  3. Lv3 - Explosive power +30%

Botanist Armor max Lv4

8 HR pieces grant it 1 armor jewel 4 charm ranks

One extra consumable herb item per gather.

all 4 levels
  1. Lv1 - One extra consumable herb item per gather.
  2. Lv2 - Additionally adds one extra consumable fruit, nut, or seed item per gather.
  3. Lv3 - Additionally adds one extra consumable insect item per gather.
  4. Lv4 - Additionally adds one extra consumable mushroom item per gather.

Burst Armor max Lv5

31 HR pieces grant it 1 armor jewel 3 charm ranks

On first hit, gain a small temporary attack and element boost, replaced by a larger boost after the fifth hit.

all 5 levels
  1. Lv1 - On first hit, gain a small temporary attack and element boost, replaced by a larger boost after the fifth hit.
  2. Lv2 - Hit 5 successive times for a moderate stat boost.
  3. Lv3 - Hit 5 successive times for a bigger stat boost.
  4. Lv4 - Hit 5 successive times for an even bigger stat boost.
  5. Lv5 - Hit 5 successive times for a huge stat boost.

Buttery Leathercraft Group max Lv1

not on HR armor / decos in snapshot

Increases your affinity temporarily when sliding on terrain.

all 1 levels
  1. Lv1 - Increases your affinity temporarily when sliding on terrain.

Catburglar Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Charge Master Weapon max Lv3

not on HR armor / decos in snapshot

Slightly increases elemental attack and status buildup for charged attacks.

all 3 levels
  1. Lv1 - Slightly increases elemental attack and status buildup for charged attacks.
  2. Lv2 - Increases elemental attack and status buildup for charged attacks.
  3. Lv3 - Greatly increases elemental attack and status buildup for charged attacks.

Charge Up Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Coalescence Armor max Lv3

13 HR pieces grant it 1 armor jewel 3 charm ranks

When active, grants a slight increase to elemental attack and status buildup.

all 3 levels
  1. Lv1 - When active, grants a slight increase to elemental attack and status buildup.
  2. Lv2 - When active, grants an increase to elemental attack and status buildup.
  3. Lv3 - When active, grants a large increase to elemental attack and status buildup.

Constitution Armor max Lv5

48 HR pieces grant it 1 armor jewel 5 charm ranks

Reduces fixed stamina depletion by 10%.

all 5 levels
  1. Lv1 - Reduces fixed stamina depletion by 10%.
  2. Lv2 - Reduces fixed stamina depletion by 20%.
  3. Lv3 - Reduces fixed stamina depletion by 30%.
  4. Lv4 - Reduces fixed stamina depletion by 40%.
  5. Lv5 - Reduces fixed stamina depletion by 50%.

Convert Element Armor max Lv3

9 HR pieces grant it 2 charm ranks

While active, deals extra dragon damage after dealing enough elemental damage. Slightly increases dragon attack.

all 3 levels
  1. Lv1 - While active, deals extra dragon damage after dealing enough elemental damage. Slightly increases dragon attack.
  2. Lv2 - Increases additional dragon damage and increases dragon attack.
  3. Lv3 - Further increases additional dragon damage and greatly increases dragon attack.

Convert Thunder Resistance Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Convert Water Resistance Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Counterstrike Armor max Lv3

17 HR pieces grant it 1 armor jewel 3 charm ranks

Attack +10 while active.

all 3 levels
  1. Lv1 - Attack +10 while active.
  2. Lv2 - Attack +15 while active. Moderately extends effect time.
  3. Lv3 - Attack +25 while active. Extends effect time.

Crackling Cornpopper Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Critical Boost Weapon max Lv5

not on HR armor / decos in snapshot

Increases damage dealt by critical hits to 28%.

all 5 levels
  1. Lv1 - Increases damage dealt by critical hits to 28%.
  2. Lv2 - Increases damage dealt by critical hits to 31%.
  3. Lv3 - Increases damage dealt by critical hits to 34%.
  4. Lv4 - Increases damage dealt by critical hits to 37%.
  5. Lv5 - Increases damage dealt by critical hits to 40%.

Critical Draw Weapon max Lv3

not on HR armor / decos in snapshot

Affinity +50%

all 3 levels
  1. Lv1 - Affinity +50%
  2. Lv2 - Affinity +75%
  3. Lv3 - Affinity +100%

Critical Element Weapon max Lv3

not on HR armor / decos in snapshot

Slightly increases elemental damage while active.

all 3 levels
  1. Lv1 - Slightly increases elemental damage while active.
  2. Lv2 - Increases elemental damage while active.
  3. Lv3 - Greatly increases elemental damage while active.

Critical Eye Weapon max Lv5

not on HR armor / decos in snapshot

Affinity +4%

all 5 levels
  1. Lv1 - Affinity +4%
  2. Lv2 - Affinity +8%
  3. Lv3 - Affinity +12%
  4. Lv4 - Affinity +16%
  5. Lv5 - Affinity +20%

Critical Status Weapon max Lv3

not on HR armor / decos in snapshot

Slightly increases abnormal status effects when landing critical hits.

all 3 levels
  1. Lv1 - Slightly increases abnormal status effects when landing critical hits.
  2. Lv2 - Increases abnormal status effects when landing critical hits.
  3. Lv3 - Greatly increases abnormal status effects when landing critical hits.

Darkside Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect. (Requires activation cooldown, but self-damage still occurs.)

all 1 levels
  1. Lv1 - Activates skill effect. (Requires activation cooldown, but self-damage still occurs.)

Defense Boost Armor max Lv7

1 armor jewel 5 charm ranks

Defense +5

all 7 levels
  1. Lv1 - Defense +5
  2. Lv2 - Defense +10
  3. Lv3 - Defense +5% Bonus: +10
  4. Lv4 - Defense +5% Bonus: +20 All elemental resistances +3
  5. Lv5 - Defense +8% Bonus: +20 All elemental resistances +3
  6. Lv6 - Defense +8% Bonus: +35 All elemental resistances +5
  7. Lv7 - Defense +10% Bonus: +35 All elemental resistances +5

Divine Blessing Armor max Lv3

26 HR pieces grant it 1 armor jewel 3 charm ranks

While active, reduces damage taken by 15%.

all 3 levels
  1. Lv1 - While active, reduces damage taken by 15%.
  2. Lv2 - While active, reduces damage taken by 30%.
  3. Lv3 - While active, reduces damage taken by 50%.

Doshaguma's Might Set bonus max Lv2

not on HR armor / decos in snapshot

Temporarily grants attack +10 after a successful Power Clash or Offset attack

all 2 levels
  1. Lv1 - Temporarily grants attack +10 after a successful Power Clash or Offset attack
  2. Lv2 - Temporarily grants attack +25 after a successful Power Clash or Offset attack

Dragon Attack Weapon max Lv3

not on HR armor / decos in snapshot

Dragon attack +40

all 3 levels
  1. Lv1 - Dragon attack +40
  2. Lv2 - Dragon attack +10% Bonus: +50
  3. Lv3 - Dragon attack +20% Bonus: +60

Dragon Resistance Armor max Lv3

3 HR pieces grant it 1 armor jewel 3 charm ranks

Dragon resistance +6

all 3 levels
  1. Lv1 - Dragon resistance +6
  2. Lv2 - Dragon resistance +12
  3. Lv3 - Dragon resistance +20 Defense +10

Dreamspell Prayer Set bonus max Lv2

not on HR armor / decos in snapshot

During Dreamspell, adds special items to quest rewards. (No effect when joining mid-quest.)

all 2 levels
  1. Lv1 - During Dreamspell, adds special items to quest rewards. (No effect when joining mid-quest.)
  2. Lv2 - During Dreamspell, adds special items to quest rewards, and greatly boosts attack and defense.

Earplugs Armor max Lv3

27 HR pieces grant it 1 armor jewel 2 charm ranks

Reduces the effects of weak monster roars.

all 3 levels
  1. Lv1 - Reduces the effects of weak monster roars.
  2. Lv2 - Nullifies weak monster roars and reduces the effects of strong monster roars.
  3. Lv3 - Nullifies weak and strong monster roars.

Ebony Odogaron's Power Set bonus max Lv2

not on HR armor / decos in snapshot

Extends the duration of the Burst skill and grants attack +8 while Burst is active.

all 2 levels
  1. Lv1 - Extends the duration of the Burst skill and grants attack +8 while Burst is active.
  2. Lv2 - Further extends the duration of the Burst skill and grants attack +18 while Burst is active.

Elemental Absorption Armor max Lv3

12 HR pieces grant it 2 charm ranks

While active, slightly increases elemental attack, and resistance to element taken at activation by 4.

all 3 levels
  1. Lv1 - While active, slightly increases elemental attack, and resistance to element taken at activation by 4.
  2. Lv2 - While active, moderately increases elemental attack, and resistance to element taken at activation by 6.
  3. Lv3 - While active, increases elemental attack, and resistance to element taken at activation by 8.

Evade Extender Armor max Lv3

21 HR pieces grant it 1 armor jewel 3 charm ranks

Slightly extends evasion distance.

all 3 levels
  1. Lv1 - Slightly extends evasion distance.
  2. Lv2 - Extends evasion distance.
  3. Lv3 - Greatly extends evasion distance.

Evade Window Armor max Lv5

44 HR pieces grant it 1 armor jewel 4 charm ranks

Very slightly increases invulnerability window.

all 5 levels
  1. Lv1 - Very slightly increases invulnerability window.
  2. Lv2 - Slightly increases invulnerability window.
  3. Lv3 - Increases invulnerability window.
  4. Lv4 - Greatly increases invulnerability window.
  5. Lv5 - Massively increases invulnerability window.

Evading Reload Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Exhaust Functionality Weapon max Lv1

not on HR armor / decos in snapshot

Lets you use exhaust coatings.

all 1 levels
  1. Lv1 - Lets you use exhaust coatings.

Festival Spirit Group max Lv1

not on HR armor / decos in snapshot

Lets you carve one additional time from carcasses during quests. (No effect when joining mid-quest.)

all 1 levels
  1. Lv1 - Lets you carve one additional time from carcasses during quests. (No effect when joining mid-quest.)

Fire Attack Weapon max Lv3

not on HR armor / decos in snapshot

Fire attack +40

all 3 levels
  1. Lv1 - Fire attack +40
  2. Lv2 - Fire attack +10% Bonus: +50
  3. Lv3 - Fire attack +20% Bonus: +60

Fire Resistance Armor max Lv3

9 HR pieces grant it 1 armor jewel 3 charm ranks

Fire resistance +6

all 3 levels
  1. Lv1 - Fire resistance +6
  2. Lv2 - Fire resistance +12
  3. Lv3 - Fire resistance +20 Defense +10

Flamefete Prayer Set bonus max Lv2

not on HR armor / decos in snapshot

During Flamefete, adds special items to quest rewards. (No effect when joining mid-quest.)

all 2 levels
  1. Lv1 - During Flamefete, adds special items to quest rewards. (No effect when joining mid-quest.)
  2. Lv2 - During Flamefete, adds special items to quest rewards, and greatly boosts attack and defense.

Flayer Armor max Lv5

21 HR pieces grant it 1 armor jewel 3 charm ranks

Makes it ever so slightly easier to inflict wounds. Also deals additional non-elemental damage.

all 5 levels
  1. Lv1 - Makes it ever so slightly easier to inflict wounds. Also deals additional non-elemental damage.
  2. Lv2 - Makes it moderately easier to inflict wounds. Also deals slightly more additional non-elemental damage.
  3. Lv3 - Makes it easier to inflict wounds. Also deals moderately more additional non-elemental damage.
  4. Lv4 - Makes it much easier to inflict wounds. Also deals more additional non-elemental damage.
  5. Lv5 - Makes it significantly easier to inflict wounds. Also deals much more additional non-elemental damage.

Flexible Leathercraft Group max Lv1

not on HR armor / decos in snapshot

Increases gathering speed, and prevents knock back when gathering or carving.

all 1 levels
  1. Lv1 - Increases gathering speed, and prevents knock back when gathering or carving.

Flinch Free Armor max Lv3

19 HR pieces grant it 1 armor jewel 3 charm ranks

Prevents knockbacks.

all 3 levels
  1. Lv1 - Prevents knockbacks.
  2. Lv2 - Prevents knockbacks. Tripping is reduced to a knockback instead.
  3. Lv3 - Prevents knockbacks and tripping.

Focus Weapon max Lv3

not on HR armor / decos in snapshot

Slightly increases gauge fill rate and reduces charge times by 5%.

all 3 levels
  1. Lv1 - Slightly increases gauge fill rate and reduces charge times by 5%.
  2. Lv2 - Moderately increases gauge fill rate and reduces charge times by 10%.
  3. Lv3 - Increases gauge fill rate and reduces charge times by 15%.

Foray Armor max Lv5

29 HR pieces grant it 1 armor jewel 3 charm ranks

Attack +6 against large monsters affected by poison or paralysis.

all 5 levels
  1. Lv1 - Attack +6 against large monsters affected by poison or paralysis.
  2. Lv2 - Attack +8 and affinity +5% against large monsters affected by poison or paralysis.
  3. Lv3 - Attack +10 and affinity +10% against large monsters affected by poison or paralysis.
  4. Lv4 - Attack +12 and affinity +15% against large monsters affected by poison or paralysis.
  5. Lv5 - Attack +15 and affinity +20% against large monsters affected by poison or paralysis.

Fortifying Pelt Group max Lv1

not on HR armor / decos in snapshot

Increases attack and defense after fainting during a quest. (Can be used twice.)

all 1 levels
  1. Lv1 - Increases attack and defense after fainting during a quest. (Can be used twice.)

Free Meal Armor max Lv3

13 HR pieces grant it 1 armor jewel 3 charm ranks

Activates 10% of the time.

all 3 levels
  1. Lv1 - Activates 10% of the time.
  2. Lv2 - Activates 25% of the time.
  3. Lv3 - Activates 45% of the time.

Fulgur Anjanath's Will Set bonus max Lv2

not on HR armor / decos in snapshot

Grants an additional Stamina Gauge.

all 2 levels
  1. Lv1 - Grants an additional Stamina Gauge.
  2. Lv2 - Grants an additional long Stamina Gauge.

Geologist Armor max Lv3

9 HR pieces grant it 1 armor jewel 3 charm ranks

One extra item when gathering from bonepiles.

all 3 levels
  1. Lv1 - One extra item when gathering from bonepiles.
  2. Lv2 - Additionally adds one extra item when gathering special items.
  3. Lv3 - Additionally adds one extra item when gathering from mining outcrops.

Glory's Favor Group max Lv1

not on HR armor / decos in snapshot

Increases quest target rewards. (No effect when joining mid-quest.)

all 1 levels
  1. Lv1 - Increases quest target rewards. (No effect when joining mid-quest.)

Gogmapocalypse Set bonus max Lv2

not on HR armor / decos in snapshot

Increases elemental attack when large monsters become enraged.

all 2 levels
  1. Lv1 - Increases elemental attack when large monsters become enraged.
  2. Lv2 - Level I effect is increased, and you gain a temporary damage barrier. (Barrier reactivates after cooldown.)

Gore Magala's Tyranny Set bonus max Lv2

not on HR armor / decos in snapshot

Infects you with Frenzy when against large monsters.

all 2 levels
  1. Lv1 - Infects you with Frenzy when against large monsters.
  2. Lv2 - Infects you with Frenzy and raises attack when against large monsters. Attack power increases upon recovery.

Gravios's Protection Set bonus max Lv2

not on HR armor / decos in snapshot

Reduces the damage you take by 20% when your health is full.

all 2 levels
  1. Lv1 - Reduces the damage you take by 20% when your health is full.
  2. Lv2 - Reduces the damage you take by 35% when your health is full.

Grillmaster Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Guard Weapon max Lv3

not on HR armor / decos in snapshot

Slightly decreases the impact of attacks and reduces stamina depletion by 15%.

all 3 levels
  1. Lv1 - Slightly decreases the impact of attacks and reduces stamina depletion by 15%.
  2. Lv2 - Decreases the impact of attacks and reduces stamina depletion by 30%.
  3. Lv3 - Greatly decreases the impact of attacks and reduces stamina depletion by 50%.

Guard Up Weapon max Lv3

not on HR armor / decos in snapshot

Reduces damage taken by 10%, plus an additional 20% when conditions are met.

all 3 levels
  1. Lv1 - Reduces damage taken by 10%, plus an additional 20% when conditions are met.
  2. Lv2 - Reduces damage taken by 20%, plus an additional 30% when conditions are met.
  3. Lv3 - Reduces damage taken by 30%, plus an additional 50% when conditions are met.

Guardian Arkveld's Vitality Set bonus max Lv2

not on HR armor / decos in snapshot

Restores a moderate amount of health when destroying a wound on a large monster.

all 2 levels
  1. Lv1 - Restores a moderate amount of health when destroying a wound on a large monster.
  2. Lv2 - Restores health when destroying a wound on a large monster.

Guardian's Protection Group max Lv1

not on HR armor / decos in snapshot

Reduces elemental and unique damage while in the Ruins of Wyveria.

all 1 levels
  1. Lv1 - Reduces elemental and unique damage while in the Ruins of Wyveria.

Guardian's Pulse Group max Lv1

not on HR armor / decos in snapshot

Increases recovery speed of stamina and red gauge when near Wylkrystals.

all 1 levels
  1. Lv1 - Increases recovery speed of stamina and red gauge when near Wylkrystals.

Handicraft Weapon max Lv5

not on HR armor / decos in snapshot

Weapon sharpness +10

all 5 levels
  1. Lv1 - Weapon sharpness +10
  2. Lv2 - Weapon sharpness +20
  3. Lv3 - Weapon sharpness +30
  4. Lv4 - Weapon sharpness +40
  5. Lv5 - Weapon sharpness +50

Heroics Armor max Lv5

21 HR pieces grant it 1 armor jewel 4 charm ranks

Defense +50 while active.

all 5 levels
  1. Lv1 - Defense +50 while active.
  2. Lv2 - Attack +5% and defense +50 while active.
  3. Lv3 - Attack +5% and defense +100 while active.
  4. Lv4 - Attack +10% and defense +100 while active.
  5. Lv5 - Attack +30% and defense-increasing effects are negated while active.

Horn Maestro Weapon max Lv2

not on HR armor / decos in snapshot

Extends Melody Effect duration and increases the chance of larger heals from healing melodies.

all 2 levels
  1. Lv1 - Extends Melody Effect duration and increases the chance of larger heals from healing melodies.
  2. Lv2 - Greatly increases the effect duration of hunting horn melodies.

Hunger Resistance Armor max Lv3

10 HR pieces grant it 1 armor jewel 3 charm ranks

Extends the time until your stamina cap reduces by 50%.

all 3 levels
  1. Lv1 - Extends the time until your stamina cap reduces by 50%.
  2. Lv2 - Extends the time until your stamina cap reduces by 100%.
  3. Lv3 - Prevents your stamina cap from decreasing.

Ice Attack Weapon max Lv3

not on HR armor / decos in snapshot

Ice attack +40

all 3 levels
  1. Lv1 - Ice attack +40
  2. Lv2 - Ice attack +10% Bonus: +50
  3. Lv3 - Ice attack +20% Bonus: +60

Ice Resistance Armor max Lv3

5 HR pieces grant it 1 armor jewel 3 charm ranks

Ice resistance +6

all 3 levels
  1. Lv1 - Ice resistance +6
  2. Lv2 - Ice resistance +12
  3. Lv3 - Ice resistance +20 Defense +10

Imparted Wisdom Group max Lv1

not on HR armor / decos in snapshot

Increases the chance of finding rare gathering points.

all 1 levels
  1. Lv1 - Increases the chance of finding rare gathering points.

Intimidator Armor max Lv3

9 HR pieces grant it 1 armor jewel 3 charm ranks

Discourages monsters from engaging you even if you've been spotted.

all 3 levels
  1. Lv1 - Discourages monsters from engaging you even if you've been spotted.
  2. Lv2 - Highly discourages monsters from engaging you even if you've been spotted.
  3. Lv3 - Prevents monsters from engaging you even if you've been spotted.

Iron Skin Armor max Lv3

3 HR pieces grant it 1 armor jewel 3 charm ranks

Reduces the duration of defense down by 50%.

all 3 levels
  1. Lv1 - Reduces the duration of defense down by 50%.
  2. Lv2 - Reduces the duration of defense down by 75%.
  3. Lv3 - Prevents defense down.

Item Prolonger Armor max Lv3

13 HR pieces grant it 1 armor jewel 3 charm ranks

Item effect duration +10%

all 3 levels
  1. Lv1 - Item effect duration +10%
  2. Lv2 - Item effect duration +25%
  3. Lv3 - Item effect duration +50%

Jin Dahaad's Revolt Set bonus max Lv2

not on HR armor / decos in snapshot

Increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash.

all 2 levels
  1. Lv1 - Increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash.
  2. Lv2 - Greatly increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash.

Latent Power Armor max Lv5

31 HR pieces grant it 1 armor jewel 3 charm ranks

While active, affinity +10% and reduces stamina depletion by 30%.

all 5 levels
  1. Lv1 - While active, affinity +10% and reduces stamina depletion by 30%.
  2. Lv2 - While active, affinity +20% and reduces stamina depletion by 30%.
  3. Lv3 - While active, affinity +30% and reduces stamina depletion by 50%.
  4. Lv4 - While active, affinity +40% and reduces stamina depletion by 50%.
  5. Lv5 - While active, affinity +50% and reduces stamina depletion by 50%.

Leviathan's Fury Set bonus max Lv2

not on HR armor / decos in snapshot

Temporarily increases affinity and can deal extra thunder damage upon buildup. (Excludes some attacks.)

all 2 levels
  1. Lv1 - Temporarily increases affinity and can deal extra thunder damage upon buildup. (Excludes some attacks.)
  2. Lv2 - Further increases additional thunder damage and moderately extends the duration affinity is increased.

Load Shells Weapon max Lv2

not on HR armor / decos in snapshot

Increases shell and phial reloading speed.

all 2 levels
  1. Lv1 - Increases shell and phial reloading speed.
  2. Lv2 - Increases shell/phial reloading speed. Gunlance loading capacity +1. Charge blade charges 5 phials on yellow gauge.

Lord's Favor Group max Lv1

not on HR armor / decos in snapshot

Temporarily increases attack power when using effects like Melody Effects that affect companions in range.

all 1 levels
  1. Lv1 - Temporarily increases attack power when using effects like Melody Effects that affect companions in range.

Lord's Fury Group max Lv1

not on HR armor / decos in snapshot

Increases attack when inflicted with ailments.

all 1 levels
  1. Lv1 - Increases attack when inflicted with ailments.

Lord's Soul Group max Lv1

not on HR armor / decos in snapshot

Boosts attack and lowers defense but lets you survive one lethal hit. Afterwards, boosts defense and res.

all 1 levels
  1. Lv1 - Boosts attack and lowers defense but lets you survive one lethal hit. Afterwards, boosts defense and res.

Lumenhymn Prayer Set bonus max Lv2

not on HR armor / decos in snapshot

During Lumenhymn, adds special items to quest rewards. (No effect when joining mid-quest.)

all 2 levels
  1. Lv1 - During Lumenhymn, adds special items to quest rewards. (No effect when joining mid-quest.)
  2. Lv2 - During Lumenhymn, adds special items to quest rewards, and greatly boosts attack and defense.

Marathon Runner Armor max Lv3

10 HR pieces grant it 1 armor jewel 3 charm ranks

Reduces continuous stamina depletion by 15%.

all 3 levels
  1. Lv1 - Reduces continuous stamina depletion by 15%.
  2. Lv2 - Reduces continuous stamina depletion by 30%.
  3. Lv3 - Reduces continuous stamina depletion by 50%.

Master of the Fist Group max Lv1

not on HR armor / decos in snapshot

Increases power of special actions. Drive Impacts can trigger offset attacks. Further increases power of offset attacks.

all 1 levels
  1. Lv1 - Increases power of special actions. Drive Impacts can trigger offset attacks. Further increases power of offset attacks.

Master's Touch Weapon max Lv1

not on HR armor / decos in snapshot

Grants an 80% chance of no sharpness loss while active.

all 1 levels
  1. Lv1 - Grants an 80% chance of no sharpness loss while active.

Maximum Might Armor max Lv3

22 HR pieces grant it 1 armor jewel 3 charm ranks

Affinity +10% while active

all 3 levels
  1. Lv1 - Affinity +10% while active
  2. Lv2 - Affinity +20% while active
  3. Lv3 - Affinity +30% while active

Mind's Eye Weapon max Lv3

not on HR armor / decos in snapshot

50% chance of your attacks not being deflected, +10% attack power against hard targets.

all 3 levels
  1. Lv1 - 50% chance of your attacks not being deflected, +10% attack power against hard targets.
  2. Lv2 - 100% chance of your attacks not being deflected, +15% attack power against hard targets.
  3. Lv3 - 100% chance of your attacks not being deflected, +30% attack power against hard targets.

Mizutsune's Prowess Set bonus max Lv2

not on HR armor / decos in snapshot

Prevents major bubbleblight and grants you minor bubbleblight after evading several times.

all 2 levels
  1. Lv1 - Prevents major bubbleblight and grants you minor bubbleblight after evading several times.
  2. Lv2 - In addition to previous effects, also increases evasion while afflicted with bubbleblight.

Mushroomancer Armor max Lv3

11 HR pieces grant it 1 armor jewel 3 charm ranks

Lets you digest blue mushrooms and toadstools.

all 3 levels
  1. Lv1 - Lets you digest blue mushrooms and toadstools.
  2. Lv2 - Additionally lets you digest nitroshrooms and parashrooms.
  3. Lv3 - Additionally lets you digest mandragoras, devil's blight, and exciteshrooms.

Neopteron Alert Group max Lv1

not on HR armor / decos in snapshot

Increases the amount of honey you gain from gathering points.

all 1 levels
  1. Lv1 - Increases the amount of honey you gain from gathering points.

Neopteron Camouflage Group max Lv1

not on HR armor / decos in snapshot

Increases movement speed while crouching, and makes it easier to escape large monsters' detection.

all 1 levels
  1. Lv1 - Increases movement speed while crouching, and makes it easier to escape large monsters' detection.

Normal Shots Weapon max Lv1

not on HR armor / decos in snapshot

Slightly increases the power of specified ammo and arrows.

all 1 levels
  1. Lv1 - Slightly increases the power of specified ammo and arrows.

Nu Udra's Mutiny Set bonus max Lv2

not on HR armor / decos in snapshot

Deals moderate additional damage while the Resentment skill is active.

all 2 levels
  1. Lv1 - Deals moderate additional damage while the Resentment skill is active.
  2. Lv2 - Deals additional damage while the Resentment skill is active.

Offensive Guard Weapon max Lv3

not on HR armor / decos in snapshot

Attack +5% while active.

all 3 levels
  1. Lv1 - Attack +5% while active.
  2. Lv2 - Attack +10% while active.
  3. Lv3 - Attack +15% while active.

Omega Resonance Set bonus max Lv2

not on HR armor / decos in snapshot

(When quest starts) Local and Remote Resonance alternate, increasing attack or affinity when conditions are met.

all 2 levels
  1. Lv1 - (When quest starts) Local and Remote Resonance alternate, increasing attack or affinity when conditions are met.
  2. Lv2 - Increases the effect of Resonance I, and the effect of the weapon skill Synthetic Shield or the effect of Synergy.

Opening Shot Weapon max Lv3

not on HR armor / decos in snapshot

Moderately increases bowgun reload speed and attack power of ammo when certain conditions are met.

all 3 levels
  1. Lv1 - Moderately increases bowgun reload speed and attack power of ammo when certain conditions are met.
  2. Lv2 - Increases bowgun reload speed and attack power of ammo when certain conditions are met.
  3. Lv3 - Greatly increases bowgun reload speed and attack power of ammo when certain conditions are met.

Outdoorsman Armor max Lv1

2 HR pieces grant it 1 armor jewel

Improves fishing, grilling, and transporting abilities.

all 1 levels
  1. Lv1 - Improves fishing, grilling, and transporting abilities.

Palico Rally Armor max Lv5

9 HR pieces grant it

Increases Palico attack power and defense by 5%.

all 5 levels
  1. Lv1 - Increases Palico attack power and defense by 5%.
  2. Lv2 - Increases Palico attack power and defense by 10%.
  3. Lv3 - Increases Palico attack power and defense by 15%.
  4. Lv4 - Increases Palico attack power and defense by 20%.
  5. Lv5 - Increases Palico attack power and defense by 25%.

Para Functionality Weapon max Lv1

not on HR armor / decos in snapshot

Lets you use paralysis coatings.

all 1 levels
  1. Lv1 - Lets you use paralysis coatings.

Paralysis Attack Weapon max Lv3

not on HR armor / decos in snapshot

Paralysis buildup +5% Bonus: +10

all 3 levels
  1. Lv1 - Paralysis buildup +5% Bonus: +10
  2. Lv2 - Paralysis buildup +10% Bonus: +20
  3. Lv3 - Paralysis buildup +20% Bonus: +50

Paralysis Resistance Armor max Lv3

13 HR pieces grant it 1 armor jewel 3 charm ranks

Reduces the duration of paralysis by 30%.

all 3 levels
  1. Lv1 - Reduces the duration of paralysis by 30%.
  2. Lv2 - Reduces the duration of paralysis by 60%.
  3. Lv3 - Prevents paralysis.

Partbreaker Armor max Lv3

19 HR pieces grant it 1 armor jewel 3 charm ranks

Increases part damage and damage dealt when conditions are met by 10%.

all 3 levels
  1. Lv1 - Increases part damage and damage dealt when conditions are met by 10%.
  2. Lv2 - Increases part damage and damage dealt when conditions are met by 20%.
  3. Lv3 - Increases part damage and damage dealt when conditions are met by 30%.

Peak Performance Armor max Lv5

34 HR pieces grant it 1 armor jewel 3 charm ranks

Attack +3 while active.

all 5 levels
  1. Lv1 - Attack +3 while active.
  2. Lv2 - Attack +6 while active.
  3. Lv3 - Attack +10 while active.
  4. Lv4 - Attack +15 while active.
  5. Lv5 - Attack +20 while active.

Piercing Shots Weapon max Lv1

not on HR armor / decos in snapshot

Slightly increases the power of specified ammo and arrows.

all 1 levels
  1. Lv1 - Slightly increases the power of specified ammo and arrows.

Poison Attack Weapon max Lv3

not on HR armor / decos in snapshot

Poison buildup +5% Bonus: +10

all 3 levels
  1. Lv1 - Poison buildup +5% Bonus: +10
  2. Lv2 - Poison buildup +10% Bonus: +20
  3. Lv3 - Poison buildup +20% Bonus: +50

Poison Duration Up Weapon max Lv1

not on HR armor / decos in snapshot

Extends the duration of your poison's effect by 20%.

all 1 levels
  1. Lv1 - Extends the duration of your poison's effect by 20%.

Poison Functionality Weapon max Lv1

not on HR armor / decos in snapshot

Lets you use poison coatings.

all 1 levels
  1. Lv1 - Lets you use poison coatings.

Poison Resistance Armor max Lv3

13 HR pieces grant it 1 armor jewel 3 charm ranks

Reduces the number of times you take poison damage.

all 3 levels
  1. Lv1 - Reduces the number of times you take poison damage.
  2. Lv2 - Greatly reduces the number of times you take poison damage.
  3. Lv3 - Prevents poison.

Power Prolonger Weapon max Lv3

not on HR armor / decos in snapshot

Moderately boosts the duration weapons are powered up.

all 3 levels
  1. Lv1 - Moderately boosts the duration weapons are powered up.
  2. Lv2 - Boosts the duration weapons are powered up.
  3. Lv3 - Greatly boosts the duration weapons are powered up.

Power Stone Weapon max Lv1

not on HR armor / decos in snapshot

Mining particularly rare materials greatly increases attack. (Attack increase has a maximum limit.)

all 1 levels
  1. Lv1 - Mining particularly rare materials greatly increases attack. (Attack increase has a maximum limit.)

Protective Polish Weapon max Lv3

not on HR armor / decos in snapshot

Grants no sharpness loss for 30 seconds after activation.

all 3 levels
  1. Lv1 - Grants no sharpness loss for 30 seconds after activation.
  2. Lv2 - Grants no sharpness loss for 60 seconds after activation.
  3. Lv3 - Grants no sharpness loss for 90 seconds after activation.

Punishing Draw Weapon max Lv3

not on HR armor / decos in snapshot

Draw attacks deal a small amount of stun damage and gain attack +3.

all 3 levels
  1. Lv1 - Draw attacks deal a small amount of stun damage and gain attack +3.
  2. Lv2 - Draw attacks deal a medium amount of stun damage and gain attack +5.
  3. Lv3 - Draw attacks deal a large amount of stun damage and gain attack +7.

Quick Sheathe Armor max Lv3

15 HR pieces grant it 1 armor jewel 3 charm ranks

Slightly increases sheathing speed.

all 3 levels
  1. Lv1 - Slightly increases sheathing speed.
  2. Lv2 - Increases sheathing speed.
  3. Lv3 - Greatly increases sheathing speed.

Rapid Fire Up Weapon max Lv1

not on HR armor / decos in snapshot

Rapid fire power +5%

all 1 levels
  1. Lv1 - Rapid fire power +5%

Rapid Morph Weapon max Lv3

not on HR armor / decos in snapshot

Speed +10%

all 3 levels
  1. Lv1 - Speed +10%
  2. Lv2 - Speed +20% Morph attack power +10%
  3. Lv3 - Speed +30% Morph attack power +20%

Rathalos's Flare Set bonus max Lv2

not on HR armor / decos in snapshot

Chance to deal additional fire damage after landing an attack.

all 2 levels
  1. Lv1 - Chance to deal additional fire damage after landing an attack.
  2. Lv2 - Increases additional fire damage after landing an attack.

Razor Sharp Weapon max Lv3

not on HR armor / decos in snapshot

Grants a 10% chance of no sharpness loss.

all 3 levels
  1. Lv1 - Grants a 10% chance of no sharpness loss.
  2. Lv2 - Grants a 25% chance of no sharpness loss.
  3. Lv3 - Grants a 50% chance of no sharpness loss.

Recovery Speed Armor max Lv3

21 HR pieces grant it 1 armor jewel 3 charm ranks

Doubles the speed at which you heal recoverable damage.

all 3 levels
  1. Lv1 - Doubles the speed at which you heal recoverable damage.
  2. Lv2 - Triples the speed at which you heal recoverable damage.
  3. Lv3 - Quadruples the speed at which you heal recoverable damage.

Recovery Up Armor max Lv3

19 HR pieces grant it 1 armor jewel 4 charm ranks

Slightly increases recovery.

all 3 levels
  1. Lv1 - Slightly increases recovery.
  2. Lv2 - Moderately increases recovery.
  3. Lv3 - Greatly increases recovery.

Resentment Armor max Lv5

36 HR pieces grant it 1 armor jewel 3 charm ranks

Attack +5 while active.

all 5 levels
  1. Lv1 - Attack +5 while active.
  2. Lv2 - Attack +10 while active.
  3. Lv3 - Attack +15 while active.
  4. Lv4 - Attack +20 while active.
  5. Lv5 - Attack +25 while active.

Rey Dau's Voltage Set bonus max Lv2

not on HR armor / decos in snapshot

Moderately extends the activation time of the Latent Power skill.

all 2 levels
  1. Lv1 - Moderately extends the activation time of the Latent Power skill.
  2. Lv2 - Extends the activation time of the Latent Power skill.

Rice Ball Armor max Lv1

1 charm rank

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Scale Layering Group max Lv1

not on HR armor / decos in snapshot

Temporarily reduces stamina depletion when health is at 40% or lower.

all 1 levels
  1. Lv1 - Temporarily reduces stamina depletion when health is at 40% or lower.

Scaling Prowess Group max Lv1

not on HR armor / decos in snapshot

Makes it easier to mount monsters and to wound them once mounted.

all 1 levels
  1. Lv1 - Makes it easier to mount monsters and to wound them once mounted.

Self-Improvement Armor max Lv1

1 armor jewel 1 charm rank

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Seregios's Tenacity Set bonus max Lv2

not on HR armor / decos in snapshot

Extends the duration of Adrenaline Rush. If triggered again while the skill is active, extends the effect duration once.

all 2 levels
  1. Lv1 - Extends the duration of Adrenaline Rush. If triggered again while the skill is active, extends the effect duration once.
  2. Lv2 - Additionally, if triggered again while the skill is active, further increases attack.

Shattering Reflection Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Shock Absorber Armor max Lv1

1 armor jewel

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Sleep Attack Weapon max Lv3

not on HR armor / decos in snapshot

Sleep buildup +5% Bonus: +10

all 3 levels
  1. Lv1 - Sleep buildup +5% Bonus: +10
  2. Lv2 - Sleep buildup +10% Bonus: +20
  3. Lv3 - Sleep buildup +20% Bonus: +50

Sleep Functionality Weapon max Lv1

not on HR armor / decos in snapshot

Lets you use sleep coatings.

all 1 levels
  1. Lv1 - Lets you use sleep coatings.

Sleep Resistance Armor max Lv3

10 HR pieces grant it 1 armor jewel 3 charm ranks

Reduces the duration of sleep by 30%.

all 3 levels
  1. Lv1 - Reduces the duration of sleep by 30%.
  2. Lv2 - Reduces the duration of sleep by 60%.
  3. Lv3 - Prevents sleep.

Slicked Blade Weapon max Lv3

not on HR armor / decos in snapshot

Affinity +3% when wet, and +7% while afflicted with bubbleblight.

all 3 levels
  1. Lv1 - Affinity +3% when wet, and +7% while afflicted with bubbleblight.
  2. Lv2 - Affinity +6% when wet, and +14% while afflicted with bubbleblight.
  3. Lv3 - Affinity +9% when wet, and +21% while afflicted with bubbleblight.

Slugger Weapon max Lv3

not on HR armor / decos in snapshot

Stun power +20%

all 3 levels
  1. Lv1 - Stun power +20%
  2. Lv2 - Stun power +30%
  3. Lv3 - Stun power +40%

Soul of the Dark Knight Set bonus max Lv2

not on HR armor / decos in snapshot

Having recoverable damage increases elemental attack, and some great sword Lvl 3 charged slashes are strengthened.

all 2 levels
  1. Lv1 - Having recoverable damage increases elemental attack, and some great sword Lvl 3 charged slashes are strengthened.
  2. Lv2 - Allows you to perform the special action: The Blackest Night.

Special Ammo Boost Weapon max Lv2

not on HR armor / decos in snapshot

Moderately increases the power of specified ammo and arrows.

all 2 levels
  1. Lv1 - Moderately increases the power of specified ammo and arrows.
  2. Lv2 - Increases the power of specified ammo and arrows.

Speed Eating Armor max Lv3

19 HR pieces grant it 1 armor jewel 3 charm ranks

Moderately increases eating speed.

all 3 levels
  1. Lv1 - Moderately increases eating speed.
  2. Lv2 - Increases eating speed.
  3. Lv3 - Greatly increases eating speed.

Speed Sharpening Weapon max Lv2

not on HR armor / decos in snapshot

Removes one cycle from the sharpening process.

all 2 levels
  1. Lv1 - Removes one cycle from the sharpening process.
  2. Lv2 - Removes two cycles from the sharpening process.

Spread/Power Shots Weapon max Lv1

not on HR armor / decos in snapshot

Slightly increases the power of specified ammo and arrows.

all 1 levels
  1. Lv1 - Slightly increases the power of specified ammo and arrows.

Stamina Surge Armor max Lv3

31 HR pieces grant it 1 armor jewel 3 charm ranks

Stamina recovery speed +10%

all 3 levels
  1. Lv1 - Stamina recovery speed +10%
  2. Lv2 - Stamina recovery speed +30%
  3. Lv3 - Stamina recovery speed +50%

Stamina Thief Weapon max Lv3

not on HR armor / decos in snapshot

Exhaust power +20%

all 3 levels
  1. Lv1 - Exhaust power +20%
  2. Lv2 - Exhaust power +30%
  3. Lv3 - Exhaust power +40%

Stench Resistance Armor max Lv2

1 armor jewel

Reduces stench duration by 50%.

all 2 levels
  1. Lv1 - Reduces stench duration by 50%.
  2. Lv2 - Prevents stench.

Stun Resistance Armor max Lv3

17 HR pieces grant it 1 armor jewel 3 charm ranks

Reduces the duration of stun by 30%.

all 3 levels
  1. Lv1 - Reduces the duration of stun by 30%.
  2. Lv2 - Reduces the duration of stun by 60%.
  3. Lv3 - Prevents stun.

Survival Expert Armor max Lv3

12 HR pieces grant it 1 armor jewel 3 charm ranks

Restores 50 health.

all 3 levels
  1. Lv1 - Restores 50 health.
  2. Lv2 - Restores 80 health.
  3. Lv3 - Restores 100 health.

Synergy Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Synthetic Shield Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect.

all 1 levels
  1. Lv1 - Activates skill effect.

Tetrad Shot Weapon max Lv3

not on HR armor / decos in snapshot

Slightly increases the attack power and affinity of ammo after certain conditions are met.

all 3 levels
  1. Lv1 - Slightly increases the attack power and affinity of ammo after certain conditions are met.
  2. Lv2 - Moderately increases attack power and affinity of ammo after certain conditions are met.
  3. Lv3 - Increases the attack power and affinity of ammo after certain conditions are met.

Thunder Attack Weapon max Lv3

not on HR armor / decos in snapshot

Thunder attack +40

all 3 levels
  1. Lv1 - Thunder attack +40
  2. Lv2 - Thunder attack +10% Bonus: +50
  3. Lv3 - Thunder attack +20% Bonus: +60

Thunder Resistance Armor max Lv3

2 HR pieces grant it 1 armor jewel 3 charm ranks

Thunder resistance +6

all 3 levels
  1. Lv1 - Thunder resistance +6
  2. Lv2 - Thunder resistance +12
  3. Lv3 - Thunder resistance +20 Defense +10

Tool Specialist Armor max Lv5

16 HR pieces grant it 1 armor jewel 4 charm ranks

Shortens recharge time by 10%.

all 5 levels
  1. Lv1 - Shortens recharge time by 10%.
  2. Lv2 - Shortens recharge time by 20%.
  3. Lv3 - Shortens recharge time by 30%.
  4. Lv4 - Shortens recharge time by 40%.
  5. Lv5 - Shortens recharge time by 50%.

Tremor Resistance Armor max Lv3

12 HR pieces grant it 1 armor jewel 3 charm ranks

Nullifies very minor ground tremors and halves effects of minor ground tremors.

all 3 levels
  1. Lv1 - Nullifies very minor ground tremors and halves effects of minor ground tremors.
  2. Lv2 - Nullifies up to minor ground tremors and greatly reduces the effects of major ground tremors.
  3. Lv3 - Nullifies all ground tremors.

Uth Duna's Cover Set bonus max Lv2

not on HR armor / decos in snapshot

Increases defense temporarily when using a specialized tool.

all 2 levels
  1. Lv1 - Increases defense temporarily when using a specialized tool.
  2. Lv2 - Greatly increases defense and resistance temporarily when using a specialized tool.

Water Attack Weapon max Lv3

not on HR armor / decos in snapshot

Water attack +40

all 3 levels
  1. Lv1 - Water attack +40
  2. Lv2 - Water attack +10% Bonus: +50
  3. Lv3 - Water attack +20% Bonus: +60

Water Resistance Armor max Lv3

2 HR pieces grant it 1 armor jewel 3 charm ranks

Water resistance +6

all 3 levels
  1. Lv1 - Water resistance +6
  2. Lv2 - Water resistance +12
  3. Lv3 - Water resistance +20 Defense +10

Weakness Exploit Armor max Lv5

40 HR pieces grant it 1 armor jewel 3 charm ranks

Attacks that hit weak points gain affinity +5%, with an extra 3% on wounds.

all 5 levels
  1. Lv1 - Attacks that hit weak points gain affinity +5%, with an extra 3% on wounds.
  2. Lv2 - Attacks that hit weak points gain affinity +10%, with an extra 5% on wounds.
  3. Lv3 - Attacks that hit weak points gain affinity +15%, with an extra 10% on wounds.
  4. Lv4 - Attacks that hit weak points have 20% increased affinity, with an extra 15% on wounds.
  5. Lv5 - Attacks that hit weak points have 30% increased affinity, with an extra 20% on wounds.

Whiteflame Torrent Weapon max Lv1

not on HR armor / decos in snapshot

Activates skill effect. (When used with Scorcher, does not stack but adds extra fire damage.)

all 1 levels
  1. Lv1 - Activates skill effect. (When used with Scorcher, does not stack but adds extra fire damage.)

Wide-Range Armor max Lv5

25 HR pieces grant it 1 armor jewel 5 charm ranks

Items affect nearby allies with 33% of their efficacy.

all 5 levels
  1. Lv1 - Items affect nearby allies with 33% of their efficacy.
  2. Lv2 - Items affect nearby allies in a wider radius with 33% of their efficacy.
  3. Lv3 - Items affect nearby allies in a wider radius with 66% of their efficacy.
  4. Lv4 - Items affect nearby allies in a much wider radius with 66% of their efficacy.
  5. Lv5 - Items affect nearby allies in a much wider radius with full efficacy.

Windproof Armor max Lv3

14 HR pieces grant it 1 armor jewel 3 charm ranks

Negates minor wind pressure and halves the effects of major wind pressure.

all 3 levels
  1. Lv1 - Negates minor wind pressure and halves the effects of major wind pressure.
  2. Lv2 - Negates minor and major wind pressure and halves the effects of dragon wind pressure.
  3. Lv3 - Negates all kinds of wind pressure.

Xu Wu's Vigor Set bonus max Lv2

not on HR armor / decos in snapshot

Temporarily grants attack +15 after eating items such as well-done steak.

all 2 levels
  1. Lv1 - Temporarily grants attack +15 after eating items such as well-done steak.
  2. Lv2 - Temporarily grants attack +30 after eating items such as well-done steak.

Zoh Shia's Pulse Set bonus max Lv2

not on HR armor / decos in snapshot

Allows the Health Gauge to continue to slowly recover up to the max value, even if there is no red portion.

all 2 levels
  1. Lv1 - Allows the Health Gauge to continue to slowly recover up to the max value, even if there is no red portion.
  2. Lv2 - Allows the Health Gauge to continue to recover up to the max value, even if there is no red portion.

How skill levels work in Wilds

Skill levels stack additively from every source - armor pieces, charms, decorations, set bonuses (2/4 pieces of a family) and group skills (3 pieces sharing the skill name) - until they hit the skill's maximum level listed here. Levels past the cap do nothing, which is why the set builder marks over-stacking as wasted. Weapon-kind skills like Attack Boost and Critical Eye live on weapon decorations and weapon slots in Wilds, which is why the armor builder doesn't count them.